![]() ![]() ![]() If you do take one though I think they are best used to soak up some damage and keep them hitting the opposition. I don’t agree with that as they have Treemen and Skaven can cope perfectly fine without a Rat Ogre. Many coaches say if you aren’t going to take one then you might as well play Wood Elves. That may make you wonder why they are more commonly taken now and the biggest trade off was that they are now much less of a liability. The latest rules have seen their agility go down and their price go up. Rat Ogres under older rules were not often taken and most Skaven teams would usually not have one. Lastly they are fairly expensive compared to the rest of your team, there is a trade off in team value that you may prefer as skills instead. They are also somewhat limited with their skill access only getting access to strength skills on normal. Their agility is also below average though they aren’t likely to be anywhere near the top of your list for ball handling duty. As negative traits go though Wild Animal isn’t a bad one as long as they don’t end up isolated and you need them to move. Like other big guys they have Loner limiting their ability to reroll and their negative trait is Wild Animal. The downsides to them though as usually mainly their reliability. Rat Ogres also have some useful skills, Frenzy and Mighty Blow help with the blocking game and Prehensile Tail helps them tie players up giving them more hitting opportunities. Their speed is good for a big guy and offer some better though not brilliant armour. Their main draw is that they are very strong adding some hitting power to an otherwise low to average strength team. ![]() A Rat Ogre offers something different to a Skaven team compared to the other players available to them. ![]()
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